Welcome back! Lee and James are joined this week by graphic/digital/persona/Persona/design master Polly who drives us to our longest episode yet, delving into the place of graphic design, UI and UX within games. We also touch on mental health in games, Lee starts his 50p challenge (which James unknowingly joined) and gets all 2000 retro where as James reveals how Wipeout HD almost cost him his relationship. We talk good, great and not so good design in modern games, between the visual impact of games and their marketing, how 1995 changed Lee forever and oh so much more. Join us!
Lee also finally tries Dark Souls.. with predictable results…
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